EDUCATIONAL INTERVENTION – ARBIT PROJECT
The objective of the ARBIT project is to offer tools and procedures through augmented reality technologies, to improve educational intervention in people with autism and intellectual disabilities, to the ultimate goal of promoting the development of their basic skills (body knowledge, imitation and joint attention), essential to improve their social skills.
What benefits does an educational intervention bring in improving these skills?
Imitation, joint attention and body knowledge skills can be worked and therefore improved. Most of the intervention programmes for children with Autism contemplate in their work objectives the improvement of these three skills because they are the basis of more complex learning. Through a wide range of exercises, these skills can be put into practice being able to observe improvements after a few sessions that will vary in number and intensity depending on the person’s needs.